

This, of course, is mired by the ugly looking character models and especially old weapon models. Cranked up to maximum settings, the game place does at least look gorgeous, and the maps are larger than what you'd be used to if you've ever played Shadow of Chernobyl or perhaps even Clear Sky.
Stalker shadow of chernobyl complete mod mods#
There are few other mods that can stand up to it in this regard. Graphically, the game doesn't disappoint, at least as far as lighting effects and environments go. The original games did this at times, but not in detail, and mods like CoC give you no heads up of what is in a stash and whether it is worth going after in the first place. You can also get a preview of what is in each stash on the map when you hover your mouse over it. Call of Chernobyl's developers tried something similar, using a zombie model (cut from the original game, it was meant to be a basic enemy) to depict a decaying corpse that couldn't be looted.

There are features present in OGSE that I haven't witnessed in other mods, such as animals or mutants being able to devour corpses-eventually, there's literally just a skeleton left. It has new weapons that are decently modeled, although the combat has been criticized by some as being a little weak overall. It follows more or less the same story as the original SoC, except there are some additional quests. It makes it a breeze to change things like carrying weight and other variables that would otherwise require you to edit the game's config files-which not everyone, including myself, is comfortable doing. It supposedly has fewer bugs than most other stalker mods, and it is highly customisable from a launcher menu that you can fiddle around with before playing. Old Good Stalker Evolution boasts the most polished stalker experience. This is about the only thing I chiefly don't like with CoC, and whenever it is suggested that they combine a bunch of these mods into one pack, or perhaps even include them in the base game, I always heartily agree. It can take some time to set up everything, and then, of course, there's the painstaking issue of having to backup and check whether mods conflict with one another. I personally am inclined to subtract marks for using Clear Sky versions of maps like Cordon because I prefer the SoC ones.
Stalker shadow of chernobyl complete mod mod#
All the Maps in One PlaceĬoC is by no means the biggest mod in terms of the number of maps- Stalker Soup and Solyanka are bigger in that respect, but it does combine all maps from the three Stalker games into one. I'd recommend Desolation or a similar mod that decreases spawn times. Not only does it look the same, but factions interact with one another similarly as well-so some modding might just take the bad CS taste out of your mouth like it did mine. Also, vanilla CoC tends to behave a little too similarly to Clear Sky.
